[FCDS] Mutex and Lock basics
NOTES ON [FCDS] : mutex.
Keywords: Mutual Exclusion, Locks, Peterson’s Algo. Filter Algo. Bakery Algo.
takeaways:
- Concepts & Terminology
- Mutual Exclusion
- Atomic
- Time, Event, Intervals and threads(considered as events)
- Partial and total ordering
- Lock basics
- Interface and basic usage.
- Properties: Mutual Exclusion, Deadlock-free, Lockout Free , fairness(FIFO)
- Doorway and waiting sections
- Lock Implementations for 2 thread
- Peterson’s Algorithm
- Lock Implementations: n-threads
- Filter Algo.
- Bakery Algo. (cool but not practical)
Theorem: at least n MRSW registers are needed to solve deadlock-free mutual exclusion. today we solve FIFO n thread mutual exclusion using 2n RW-registers.
# CONCEPTS & TERMINOLOGY
Mutual Exclusion ensures security(correctness) but not good for speedup. (it goes Sequential).
Atomic operations e.g. implementing a shared counter
long getAndIncrement(){
long temp = value;
value = temp + 1;
return temp;
}
solutions to Make it atomic:
- Use “increment” functionality provided by cpu (Atomic Integer). Nice speedup.
- Use a lock(synchronized): is usually slower but sometimes we have no choice.
An event a0 of thread A is
- Instantaneous: not a interval but a time point.
- No simultaneous events (events wont happen at exactly the same time point)
- Example Thread events:
- Assign to shared/local variable
- Invoke method
- return from method
- …
Thread can be defined as:
- A sequence of events.
- “Trace” model
- Notation:
a0->a1
indicates order
- Threads are state machines
States
- Thread state: Program Counter; Local Variables
- System State: Object fields (shared variables); Union of thread states
Events of two or more threads - Interleaved - Not necessarily independent
Intervals:
- time between 2 events
- Intervals may overlap
Intervals may be disjoint:
- Precedence: Interval A0 precedes interval B0;
- (end event of A0 precedes starting event of B0)
- (Intervals don’t overlap)
- Notation: happen before/precedes
A0->B0
Partial Ordering (For Intervals):
- Irreflexive
A->A
is never true - Antisymmetric if
A->B
thenB->A
is not true - Transitive
A->B
AndB->C
thenA->C
; A->B
andB->A
can both be false(e.g. overlap)
Total Ordering (For Events):
- Irreflexive
- Antisymmetric
- Transitive
- for every distinct A,B , Either
A->B
orB->A
# Lock
e.g. to Implement a counter (atomic read & increment), we build a lock mechanism.
long temp = value;
value = temp +1;
For a lock, the interface is like:
|
|
counter with lock:
|
|
Crital section access Using locks
private Lock lock;
...
while(true){
<Non-critical section>
lock.lock();
<critical section>
lock.unlock();
}
Good practice to put critical section in a try-block. (lock always gets released).
# Properties of Lock:
- Mutual Exclusion: two threads won’t be in CS at the same time.
- Deadlock-Free
- If some thread calls lock() and never returns, then (it means) other threads must complete lock() and unlock() calls infinitely often.
- System as a whole makes progress,even if individuals starve.
- Lockout Free (Starvation-Free)
- If some thread calls lock(), it will eventually return.
- Individual threads make progress.
Deadlock-free IS NOT Lockout Free.
- Deadlock-free: if you are blocked and can’t acquire the lock,it means at least someone else is making progress.
- Lockout free : if you want a lock, you will eventually get it.
Doorway and Waiting Sections:
In the case of filter algo. the doorway section is setting the level[A] and victim[j]. And the waiting section is the loop.
“Fairness”:
A lock is first-come-fist-served if, whenever, thread A finishes its doorway before thread B starts its doorway, then A cannot be overtaken by B
# Lock Implementations - 2 Threads
Assumption of Thread id
class ... implements Lock{
...
public void lock(){
// Thread ID is 1 or 0.
int i = ThreadID.get(); // this thread
int j = 1-i; // The other thread
}
}
Implementation #1
class LockOne implements Lock{
private volatile boolean[] flag = new boolean[2];
// volatile means shared by threads
public void lock(){
flag[i] = true;
while (flag[j]){}
}
public void unlock(){
flag[i] = false;
}
}
- This is a wrong Implementation (deadlock)
- LockOne satisfies Mutual Exclusion.
Show that mutual exclusion is satisfied:
Assume CSA overlaps CSB (Critical Section access from thread A and B)..
From the Assumption: for thread A, to enter CS, A must read flag[B] false before B write to it.
- readA(flag[B]==false) -> writeB(flag[B] = true)
- readB(flag[B]==false) -> writeA(flag[A] = true)
From the code :
writeA(flag[A]=true) -> readA(flag[B]==false) -> CSA
writeB(flag[B]=true) -> readB(flag[A]==false) -> CSB
Combine the relations (transitive), there is a loop. Contradiction! A event precedes itself, violates total orders!
Implementation #2
|
|
- Satisfies mutual exclusion
- Not deadlock free (wait until the other thread calls lock)
Implementation #3:
Combine the two: Peterson’s Algorithm
|
|
Mutual Exclusion? yes.
If thread 0 in critical section: flag[0] == true; Not(flag[1] and victim == 0)
If thread 1 in critical section: flag[1] == true; Not(flag[0] and victim == 1)
If thread 0/1 both in critical section: flag[0] == true and flag[1] == true;
victim == 0/1 cannot both be true!
Deadlock Free? yes.
If I have to wait (in the while loop), it means the other is interested and I am the victim. Then the other thread must succeed eventually. If the other is not interested then I will succeed anyways.
Thread i blocked only if j repeatly re-enters with flag[j] == true and victim == i; while j re-enters, it sets victim to j so i can enter.
# Lock Implementation: n-threads
# The filter Algorithm for n threads**
- There are n-1 “waiting rooms” called levels
- At each level (we hold back one thread)
- At least one enters level l
- At least one blocked if many try to enter level l
- Only one thread makes it through
LEVEL |threads at most|
------------------------------
L=0 n NON CS
L=1 n-1
... ...
L=n-2 2
L=n-1 1 CS
|
|
Clarify: setting level[me] = L doesn’t mean the thread is already in level L;
we say thread A is at level L for L>0, when it last completes the waiting while loop with level[A]>=L threads at level L is also at level L-1
I will wait when: someone else is at the same or higher level and I’m the victim(on this level). victims won’t proceed to next level (unless it’s the only one on top).
I will proceed to next level if : I’m the only one on the highest level. or I’m not victim.
- Mutual exclusion at CS is satisfied : (Lemma) at most 1 thread enter n-1 level (CS), Entering the CS is equivalent to entering level n-1,thus at most 1 threads enters CS.
- Filter Algorithm is Starvation-free : prove by reverse induction.
- First-come-first-served(Fair)
# Lamport’s Bakery Algorithm
each thread takes a number in the doorway, and then wait until no thread with an earlier number is trying to enter it.
The bakery alg. (see P.33)
- is deadlock free
- First come first serve
- satisfies mutual exclusion
class Bakery implements Lock{
boolean[] flag; // whether it is interested
Label[] label; // Label is basically a integer
public Bakery(int n){
flag = new boolean[n];
label = new Label[n];
for(int i=0;i<n;i++){
flag[i] = false; label[i] = 0;
}
}
public void lock(){
int i = ThreadID.get();
flag[i] = true;
label[i] = max(label[0],....,label[n-1]) +1;
while( (exists k!=i) (k!=i) && flag[k] && (label[k],k) << (label[i],i) ){}
// see notes
}
public void unlock(){
flag[ThreadID.get()] = false;
}
}
Note1: if two threads A and B enters the doorway concurrently, they may read the same maximal label number and set their label to the same. To compare threads with same label: use the threadID as a secondary compare.
(label[k],k) « (label[i],i) if and only if: label[k] < (label[i]) or label[k] = label[j] and k<j
Note2:
Since releasing a lock does not reset the label[], it is easy to see that each thread’s labels are strictly increasing. Interestingly, in both the doorway and wait- ing sections, threads read the labels asynchronously and in an arbitrary order, so that the set of labels seen prior to picking a new one may have never existed in memory at the same time. Nevertheless, the algorithm works.
# Does it work?
Bakery alg. is cool but not practical: have to read n distinct values
shared read/write memory location called registers (not the registers in CPU hw).
- Multi-Reader-Single-Writer (flag[]), Only I can write to my own flag and all others can read
- Multi-Reader-Multi-Writer (victim)
- Not so interesting: SRMW and SRSW
Theorem at least n MRSW registers are needed to solve deadlock-free mutual exclusion.
- today we solve FIFO n thread mutual exclusion using 2n RW-registers.
# Questions:
- What if events happen at exactly same CPU circle? are they simultaneous?
- in Bakery Algo. A and B reads the same maximal label. A has lower priority because it has smaller thread ID, how is this fair? (it is fair per defination)
- There is no mechanism to reset the label numbering? (bounded timestamps)
# Post Notes:
Proving Filter Algorithm is correct(Mutex)
- Start at level L=0
- Lemma: At most n-L threads enter level L
Now prove the Lemma: At most n-L threads enter level L with induction
- Induction Hypothesis: at most n-j threads at level j.
- Induction Start: for j=0, is trivial
- Induction Step: the induction hypothesis implies at most n-j+1 threads at level j-1. Zu zeigen: at least one thread cannot progress to level j
proof of IS by contradiction:
let A be the LAST thread at level j to write to victim[j]. For any other thread B at level j:
writeB(victim[j]) -> writeA(victim[j])
Inspecting the code: B writes to level[B] before it writes to victim[j] ; A reads level[B] after it writes to victim[j];
writeB(level[B]=j) -> writeB(victim[j]) -> writeA(victim[j])
B is at level j, every time A reads level[B], it reads a value >= j, A can’t have completed the waiting loop. A contradiction
Proving Filter Algorithm is deadlock free see book P51
Parallel Primality Testing
Challenge: Print primes from 1 to 10^10
10-processor, one thread per processor
# REFS;
- https://eli.thegreenplace.net/2018/partial-and-total-orders/
- the art of multiprocessor programming
[+] click to leave a comment [+]
>> SEND COMMENT <<